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 Post Post subject: Re: Sniper and Spy Update Thread
 
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Mon May 25, 2009 12:14 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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i have never had any unlockables until this update when i got razor back last night i lucked out with marksman and also via achievements i got the sandvich :D

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Mon May 25, 2009 3:47 pm 
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David got the "cloak and dagger" and the "dead ringer" within twenty mins and i was left with nothing, again

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Mon May 25, 2009 3:49 pm 
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Mon May 25, 2009 4:37 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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Nannal wrote:
David got the "cloak and dagger" and the "dead ringer" within twenty mins and i was left with nothing, again


The new system does definitely seem to be biased towards new players to the game.

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Mon May 25, 2009 4:53 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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Metritutus wrote:
Nannal wrote:
David got the "cloak and dagger" and the "dead ringer" within twenty mins and i was left with nothing, again


The new system does definitely seem to be biased towards new players to the game.


Any relation to the free weekend maybe? :P

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Mon May 25, 2009 6:11 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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I haven't seen any bias myself lol.

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Mon May 25, 2009 6:17 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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DHR-107 wrote:
Metritutus wrote:

The new system does definitely seem to be biased towards new players to the game.


Any relation to the free weekend maybe? :P


That's how it was noticed. There's some threads on the Steam forums on it I believe.

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Mon May 25, 2009 6:30 pm 
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Dead ringer is the biggest mindfuck of a tool ever, just ask DHR.

It's literaly changed the concept of "that man is a spy" to "is he a spy? Is he dead? Is he dead now? What about now? AND NOW?" it's just utterly ridicilus what it can do to psyche people up

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Mon May 25, 2009 10:17 pm 
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Ogris wrote:
Dead ringer is the biggest mindfuck of a tool ever, just ask DHR.

It's literaly changed the concept of "that man is a spy" to "is he a spy? Is he dead? Is he dead now? What about now? AND NOW?" it's just utterly ridicilus what it can do to psyche people up


Indeed, and that is what makes it brilliant.

He's not dead.

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Mon May 25, 2009 10:24 pm 
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 Post Post subject: Re: Sniper and Spy Update Thread
 
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Ogris wrote:
Dead ringer is the biggest mindfuck of a tool ever, just ask DHR.

It's literaly changed the concept of "that man is a spy" to "is he a spy? Is he dead? Is he dead now? What about now? AND NOW?" it's just utterly ridicilus what it can do to psyche people up


God damnit I hate that thing xD It's true, all it does it create a MASSIVE mindfuck for the opposing players D:

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Mon May 25, 2009 11:01 pm 
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I kept forgetting Metty was using it, but eventually got the hang of it.

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Mon May 25, 2009 11:34 pm 
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How do you tell how many hours you have played since the update?

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Tue May 26, 2009 6:28 am 
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i was running behind met burning him yesterday, i killed him like 4 times when my backburner was empty, i still dont know if he really died.

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Tue May 26, 2009 8:29 am 
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I hadn't played before the update this week, Met, so I just use XFire.

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Tue May 26, 2009 9:29 am 
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Spy never dies. Simply be more aware of your surroundings and note any teammates coming too close to you (or if you are somebody who spends more time in the scope than anything else, simply wear a sign that says "FREE BACKSTAB HERE!") and you should be fine.

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Tue May 26, 2009 9:53 am 
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Heh, whenever I saw Met die I would instantly say on mic "he's not dead, watch out" just so people knew. Didn't work too well.

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Tue May 26, 2009 10:12 am 
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schlurbi wrote:
i was running behind met burning him yesterday, i killed him like 4 times when my backburner was empty, i still dont know if he really died.


If this is the time I am thinking of on Goldrush, on the first stage, I think you did not kill me. I believe someone else did near to your spawn.

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Tue May 26, 2009 10:16 am 
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Skillers wrote:
I kept forgetting Metty was using it, but eventually got the hang of it.

~8hours play since update -1 FAN, 1 Razorback. Rubbish.



I think Ive played in excess of 20-25 hours :|

3 Huntsmans, 3 Sandviches, an Axetinguisher, and I finally got an Ubersaw today ^^

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Tue May 26, 2009 12:12 pm 
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DHR-107 wrote:
I finally got an Ubersaw today ^^


Grab a friend who also has it, get on a random public server and attempt uber train.

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Tue May 26, 2009 12:17 pm 
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New update released.

Quote:
# The Ambassador now does full critical hits on headshots, instead of mini crits
# The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early
# Fixed Spy disguise menu not being visible in HUD minimal mode
# Server log improvements:

* Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the airburst
* Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them
* Identified feign deaths in the events sent to server logs

# Fixed server crash related to the Jarate


Ambassador now has proper critical hits. Excellent. Too bad about the new drawback to the Dead Ringer.

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Tue May 26, 2009 11:54 pm 
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I think that's a good balance to DR. I was killing the same spy (namely you and Reb) 4 times in a row earlier.

Also, yay for event for pyro extinguish, might get some recognition, I've been doing it a lot today :)

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Tue May 26, 2009 11:58 pm 
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Skillers wrote:
I think that's a good balance to DR. I was killing the same spy (namely you and Reb) 4 times in a row earlier.

Also, yay for event for pyro extinguish, might get some recognition, I've been doing it a lot today :)

Hopefully, now that classes can extinguish fire, Medics will have a better time on public servers. Instead of trying to find a medipack which a selfish Scout on 120 hp will take, find Skillers.

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Last edited by DHR-107 on Wed May 27, 2009 11:59 am, edited 1 time in total.
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Wed May 27, 2009 11:55 am 
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Find me indeed, if I forget to extinguish, just say on the mic a bit :P

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Wed May 27, 2009 12:03 pm 
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Skillers wrote:
Find me indeed, if I forget to extinguish, just say on the mic a bit :P

I doubt you shall forget.

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Last edited by Hawke on Wed May 27, 2009 4:18 pm, edited 1 time in total.

Wed May 27, 2009 3:59 pm 
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