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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Then that's just cool!

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Mon Dec 15, 2008 11:50 am 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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If the setup time is 60 seconds, it's quite conceivable for an engy pair to set up one engy nest completely in the time, though it may be close.

Engy 1;
Place tele
Go to nest position, collect ammo en route
Place dispencer
Collect some ammo
Place tele
Collect some ammo
Place sentry
Hit dispenser if it is not ready yet
Upgrade sentry, collecting ammo if needed

Engy 2;
Upgrade tele
Collect ammo from spawn
Use tele
Upgrade dispenser
Upgrade sentry
Suicide
Pick class
Use tele

I beleive it could be possible, depending on the map. Definitely worth trying. I'm not sure if the first engy should upgrade the dispenser before the sentry, but I think the second engy should be there by then, and that's enough for a level 2 atleast. It's one thing that may be worth trying at some point.

Oh dear god, I just did a game theory post! /wrists

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Mon Dec 15, 2008 1:29 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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hmm, maybe we should do a thursday checking this map out on goldrush, could be a useful addition...

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Mon Dec 15, 2008 2:11 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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I'm in.

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Mon Dec 15, 2008 2:23 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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That is a very good plan! We'll have to try sometime.

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Mon Dec 15, 2008 9:31 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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well we will make a day and try it out, could be very good tactic if we can get it done.

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Mon Dec 15, 2008 9:49 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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http://store.steampowered.com/news/2104/

Bomb dispenser fixed, as has the spy overheal thing. Teleporters get new sounds.

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Tue Dec 16, 2008 2:15 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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This is a good article:

http://www.ubercharged.net/2008/12/15/t ... er-jabber/

Basically, Engineer update = Spy update.

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Tue Dec 16, 2008 5:44 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Update seems brilliant tbh.
Engineers can now keep their stuff easier and upgrade them to be brilliant.
Spies can recharge their cloak around and in spawn helping them do their jobs easier.
Medics now have lovely particle effects and can see who really needs help (maybe for better improvement, the health sign should display how much health they have rather than being more an dmore transparent the weaker the person is although you can comment that that person is so weak that the signal isn't getting through to the Medic as strongly as other stronger people's signals are. Also they should have fire flashing around it if they are on fire to improve it slightly)
Demomen have been depowered now, they probably will rely on traps now if people can shatter them in midair (if they don't see them, they deserve to be blown up)
Brilliant update imo.

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Mon Dec 22, 2008 11:12 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Erm, I don't play medic much, but I know the call symbol is now red for heavily injured people (more red = more damage). I think it may show fire, I don't know.

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Mon Dec 22, 2008 11:17 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Skillers wrote:
Erm, I don't play medic much, but I know the call symbol is now red for heavily injured people (more red = more damage). I think it may show fire, I don't know.

Well I haven't played recently, only played when it was released...
Si? You probs know... help us out here?

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Mon Dec 22, 2008 11:20 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Just re-read the update thing, it says it does show, but I'm not sure exactly how it shows it.

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Mon Dec 22, 2008 11:24 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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They're not really specific, I assume Si would know more and would say.

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Mon Dec 22, 2008 11:58 pm 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Can't remember fire, but it gets depper red for more damaged patients
IIRC the + in the speech bubble is on fire, but dont quote me on it

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Tue Dec 23, 2008 12:58 am 
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 Post Post subject: Re: TF2 - Valve do a quick update!
 
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Si is correct, the symbol is more red the more hurt the person is. And yes the symbol is on fire if the person is on fire. :)

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Tue Dec 23, 2008 11:26 am 
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