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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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Thu Sep 04, 2008 8:45 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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This is MY map thread. :D

Necroing is to be expected as I can't keep doing progress reports on so little progress (or stuff I don't want to say. ;) ). :P

Anyways, I've made the alterations, no all I need to do is compress it (it's increased by around a mb, it was originally only 300k). :P

EDIT: Done that now.

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Thu Sep 04, 2008 9:41 am 
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Thu Sep 04, 2008 9:54 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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Not sure, but I now have a new skybox!

It's a modified version of the dust one, and was rather hard to get working.

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Thu Sep 04, 2008 8:33 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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the sky looks nice metty, but why not work on the actual map xD

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Thu Sep 04, 2008 10:45 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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Wynney wrote:
the sky looks nice metty, but why not work on the actual map xD


Bugger orf, it took me ages! :P


But yea, I'll carry on working on the map.

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Fri Sep 05, 2008 2:53 pm 
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think we need to set metty a deadline and ban him if he doesnt meet it ;D

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Thu Sep 11, 2008 10:58 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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:O

OH NOES TEH DEADLINES!

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Fri Sep 12, 2008 10:41 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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lol this maps been in development for like 2 years and all he presents is a sky :doh:

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Sat Sep 13, 2008 12:15 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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rofl

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Sat Sep 13, 2008 3:07 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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Wynney wrote:
lol this maps been in development for like 2 years and all he presents is a sky :doh:


1 and a quarter! I only drew up the plans last Summer.


Anyway, I just find it hard to feel like using Hammer. I only get on the main comp in the evenings, and by the end of the day all I really want to do is play something.

Just spam me other steam to 'finish that f-ing map' and that should motivate me a tad.

Currently the dustmotes are in position in the new route to B, but I need some more details.

The warehouse is too large and needs to be shrunk.

Do you think the tunnels to A need scaling down (I haven't started working on A side yet)? I believe I once heard Aaron refer to it as a cross-country walk.

There will be HDR.

There will be displacements.

There will be snazzy dust-like effects.

The middle will be maze-like slum-building area with buildings you can enter to slow down and deter teams from crossing to the other side quickly (it's intended to be a death-trap).

There are sniping spots, but no spot is invulnerable (from what I can see thus far).


I will NOT post screen shots right now as it is embarrassingly plain at the moment and no where near the level of detail that I want.

When done the sites will have multiple entrances, and the map will look radically different to the version currently on the server (in fact B already does).

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Sun Sep 14, 2008 10:03 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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sounds nice, but u say details about the map every month then do nothing ^^. dw bout it tho, id rather play than make maps as well ;)

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Sun Sep 14, 2008 10:41 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
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finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map
finish that f-ing map

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Sun Sep 14, 2008 11:06 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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that enough incentive for u metty ><

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Sun Sep 14, 2008 11:16 am 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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Wynney wrote:
sounds nice, but u say details about the map every month then do nothing ^^. dw bout it tho, id rather play than make maps as well ;)


Lol, I do a little, just not enough. And I can be in Hammer without the SourceSDK running. ;)

So it wont show up that I'm in it when I am.

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Sun Sep 14, 2008 11:42 am 
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fair enough, just do it when u feel :P

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Sun Sep 14, 2008 12:58 pm 
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Now, can people answer my questions about my map?

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Sun Sep 14, 2008 8:54 pm 
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I have shrunk down and re-textured the tunnel. It looks shit.


Still, that's mainly because of the shoddy brush work, so I'll probably re-do that at some point in the future. For now though, it serves to help show how the layout will be.

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Mon Sep 15, 2008 2:11 pm 
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If anyone even bothers to read this any more, due to (popular demand,death threats, etc choose yours) I will be releasing a version tonight no matter what state it's in.

It will be out at (around 8? Hey we can dream).

It will be basic, and sucky. It also contains a temple to what I can only describe as 'the nom monster', which I made for lulz.

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Tue Sep 16, 2008 2:55 pm 
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I will probably have a go on this when I get back tonight :)

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Tue Sep 16, 2008 2:57 pm 
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Metritutus wrote:
If anyone even bothers to read this any more, due to (popular demand,death threats, etc choose yours) I will be releasing a version tonight no matter what state it's in.

It will be out at (around 8? Hey we can dream).

It will be basic, and sucky. It also contains a temple to what I can only describe as 'the nom monster', which I made for lulz.


No triple posting! :P

Metritutus wrote:
nom monster


the heavy?!?!?

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Tue Sep 16, 2008 3:06 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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im always available nowadays so may have a crack at it if everyone else is online!

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Tue Sep 16, 2008 3:08 pm 
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 Post Post subject: Re: TCHS Dust - what do you want to see?
 
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It's now uploaded. It's late because I had some compile problems.

I know there are bugs, and I am aware of a couple of leaks, but if you see them I'd like you to post screenies and details anyway please, thanks.

in future versions the buildings at the centre will be much more detailed and be enterable.

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Wed Sep 17, 2008 8:02 am 
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lol i havent even seen the latest version yet so meh

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Wed Sep 17, 2008 12:45 pm 
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Looking good accept for the sky box.. not sure what you were sayings wrong with the tunells. maybe need to make them less open but dont make them cramped with boxes either..

The one bombsite is uber now but the other one is still epic suck. Plus i still think you find yourself fighting to fast.. I ran out of spawn 5 seconds late and got shot in the face :/

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