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 Post Post subject: TCHS Tutorial #1: Spiralling Stairs
 
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Watch this video on Youtube.

If you're having trouble, post here.

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Thu Jun 19, 2008 4:23 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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This got more views than I thought it would.

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Tue Feb 02, 2010 1:37 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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:O

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Tue Feb 02, 2010 2:50 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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There like stairs, but spirally.

I still need to try hammer, does it have a built in tester or do you load CSS with your map in the folder?

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Tue Feb 02, 2010 3:55 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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think you have to compile and load in css

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Tue Feb 02, 2010 4:28 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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IIRC, you press run on the map and it will compile and load the game into your map.

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Tue Feb 02, 2010 4:51 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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Hey :)

You compile it in Hammer, then you run it in the game. I found it's best to compile without running the game immediately after, then to run the game from Steam like you normally do and start a server with the newly compiled map (it shows in the map list). That way you use all your existing video and control settings instead of assuming the defaults. If you're pro you can compile on one machine and run on another.

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Tue Feb 02, 2010 5:02 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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If you compile and run the game immediately after there can be...issues. I found it best to load the game separately after compiling maps.

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Tue Feb 02, 2010 5:34 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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Impressive Aaron. Now create the "Endless Stairs" ;)

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Tue Feb 02, 2010 6:10 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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Anybody notice this was a necro?

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Tue Feb 02, 2010 7:14 pm 
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 Post Post subject: Re: TCHS Tutorial #1: Spiralling Stairs
 
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azcn2503 wrote:
Anybody notice this was a necro?


Indeed.

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Tue Feb 02, 2010 7:29 pm 
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