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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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Fart Shrapnel wrote:
I'm in the Barstow Arms, Dartside (33,84).
It is an island. Meaning there are no buildings next to it.
Kind of an oddity in the city. Search the wiki for islands if you're interested.

The pub is barricaded to VSB.
I'll spend the night here and venture to Lockettside tomorrow.

Good luck.
Good night.
Don't let the PKers bite.


I've made it to the Barstow Arms. When you move on, I'll follow. I'm glad to be out of the death trap that was the Mall.

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Tue Aug 04, 2009 8:20 am 
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Steam Login Name: Fart Shrapnel
Agreed. Pole Mall was seriously a death trap.

I moved to the Craske Bldg, Lockettside(22,84).
Maghat & Renegade are here.
No sign of the CIBP or Rambling Drunks. I have no idea where they went.

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Thu Aug 06, 2009 12:04 am 
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 Post Post subject: Re: Urban Dead
 
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being dead is good, i'm attacking other zombies for easy xp

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Fri Aug 07, 2009 12:44 am 
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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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Fart Shrapnel wrote:
Agreed. Pole Mall was seriously a death trap.

I moved to the Craske Bldg, Lockettside(22,84).
Maghat & Renegade are here.
No sign of the CIBP or Rambling Drunks. I have no idea where they went.


I've made it there now.

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Sat Aug 08, 2009 10:08 am 
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im sorta wanting to update here but i cba to reference were i am with wher eyou lot are.

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Sat Aug 08, 2009 4:57 pm 
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Steam Login Name: Fart Shrapnel
We're still in the Craske Bldg, Lockettside.

I'm thinking it's time we moved again.
Everything has gotten static here.
Any ideas where we should head next?
I'm fairly open to suggestions at this point.

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Wed Aug 19, 2009 10:05 am 
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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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Fart Shrapnel wrote:
We're still in the Craske Bldg, Lockettside.

I'm thinking it's time we moved again.
Everything has gotten static here.
Any ideas where we should head next?
I'm fairly open to suggestions at this point.


I propose we find a heavily infested area to keep us busy. Not sure where though.

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Wed Aug 19, 2009 10:28 am 
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Steam Login Name: Fart Shrapnel
Based on the suburb map, North Blythville looks like our best bet for a bit more action.
I have moved up to Atway Auto Repair (23,70), South Blythville.

Be careful. Most of the burb is highly barricaded.
I finally found the Brely Building (29,74) as an entry point.

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Thu Aug 20, 2009 2:39 am 
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Started working on clearing Hebditch NT (24,65).
I have moved to the Snelgrove Motel (24,66).
Currently there are three zeds in the NT.

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Sun Aug 23, 2009 11:43 pm 
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Steam Login Name: Fart Shrapnel
Scratch coming over to Snelgrove Motel (24,66).
Zeds broke in and killed me and Maghat last night.
Will go find a revive now...

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Mon Aug 24, 2009 10:04 am 
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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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There is a mere two zombies in that building now, and it is ruined. Are you one of them? I shall attempt to find a revival syringe if need be.

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Mon Aug 24, 2009 10:20 am 
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Steam Login Name: Fart Shrapnel
Don't worry about it.
Since I have Brain Rot, I can only get revived inside powered NT facility. (Can be difficult to manage.)
Yeah, I know. I'm crazy to play a survivor with the Rot.
Makes the game quite a challenge at times.


I actually got revived over in Owsleybank.
There is Rotter's Relief Clinic over there.

I should be able to back to the base of operations on the edge of S. Blythville tomorrow.

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Tue Aug 25, 2009 3:14 am 
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Malevolent Artificial Intelligence
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I now have a revival syringe which I can utilize if needed.

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Fri Aug 28, 2009 1:13 pm 
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Steam Login Name: Fart Shrapnel
So Met,
What have you been doing?

I made a trip down to Marven mall to restock.
Will be ready to clean out another building again tonight.

I keep making sorties and blasting zeds inside of ruined buildings.

Don't bother shooting zeds outside, they just stand up again.
It is much more insulting if you can blast them and dump them outside.
Then repair and barricade the building.
(Oh... I wouldn't advise staying inside said building, they are usually looking for some pay back.)

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Sat Aug 29, 2009 12:48 pm 
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Malevolent Artificial Intelligence
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Well, I have been trying to find a portable generator. I had an idea that we could try and set up our own base-camp in the middle of nowhere, just the two of us, and see how long we hold out.

I already have some fuel and a tool box. Just need a generator.

Thoughts?

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Sat Aug 29, 2009 8:46 pm 
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Joined: Sat Mar 21, 2009 9:48 pm
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hardware store in a mall.

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Sun Aug 30, 2009 5:25 am 
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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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Nannal wrote:
hardware store in a mall.


I meant his thoughts on the plan. :P

But yes. You can also find them in other areas according to the wiki.

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Sun Aug 30, 2009 5:53 am 
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Samosa!
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Joined: Sat Mar 21, 2009 9:48 pm
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also I've been hanging around this necrotec building for a good few days now.

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Sun Aug 30, 2009 6:30 am 
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Steam Login Name: Fart Shrapnel
When the mall hardware isn't handy, I find generators in factories.

Just to our North is the Hebditch NT Building (24,65).
The area around it is pretty hot. I have repeatedly cleared and repaored buildings in that general area. I got killed last time I tried to camp out up there.
It's probably best to get in, do your work, and then get out again.
At least until the area shows more signs of being pacified.

Nannal,
What NT have you been hanging out around?

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Mon Aug 31, 2009 12:48 am 
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35,26

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Mon Aug 31, 2009 7:24 am 
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Steam Login Name: Fart Shrapnel
Hey Folks,
I've got a truly bizarre quest going right now.

Narcoleptic Mason ran into a future version of himself.
This guy: Future Mason

Anyway he shared with me some information and is sending me on a quest to save all of mankind.
See our conversation here:
http://iwrecords.urbandead.info/08-31-0 ... c-01b.html

Long Story short:
Please add these people to your contacts:

Ghostlit Darkness
http://www.urbandead.com/profile.cgi?id=1606303

Brenna Mac Aodhagain SAMPLE COLLECTED
http://www.urbandead.com/profile.cgi?id=1266508

The Bog Man
http://www.urbandead.com/profile.cgi?id=1307549

Mocha Absinthe SAMPLE COLLECTED
http://www.urbandead.com/profile.cgi?id=1581401

If you spot any of them please let me know immediately.
If you feel inclined say something about collecting their brains as a specimen and KILL them. In this event, I'll get you more details so you can link up with Mason in the city.

Yes I know... A game within a game.
Adds some spice eh?
It's a deadly form of a scavenger hunt.
Please help me save all of humanity.

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Narcoleptic Mason
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Last edited by Fart Shrapnel on Mon Sep 14, 2009 10:06 am, edited 2 times in total.

Wed Sep 02, 2009 1:24 am 
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 Post Post subject: Re: Urban Dead
 
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Samosa!
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Joined: Sat Mar 21, 2009 9:48 pm
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I'm alive with a generator now.

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Wed Sep 02, 2009 2:44 am 
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Malevolent Artificial Intelligence
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Rob, that sounds great, I wish to join you on your quest, but you seem to have wondered off.

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Wed Sep 02, 2009 1:06 pm 
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Steam Login Name: Fart Shrapnel
Got a hot tip that Mocha Absinthe was in Havercroft.

I found her just across the border in Richmond Hills.
Mocha has been bagged and tagged.

Mocha dead
http://iwrecords.urbandead.info/09-02-0 ... e-0d8.html

Mocha explained
http://iwrecords.urbandead.info/09-02-0 ... 9-554.html

I meant to give the little speech before the last shot, but I miscounted.
Oops! I'm not used to hunting humans.
Currently resting in Vearncombe Alley Railway Station, Havercroft (30,48).

EDIT:
Met,
Please do me a favor and scout Marven mall and the surrounding buildings.
I think the best way to work on this is to split up and scout different territory.

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Malhalla

Narcoleptic Mason
http://www.urbandead.com/profile.cgi?id=1433127


Wed Sep 02, 2009 1:30 pm 
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 Post Post subject: Re: Urban Dead
 
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Malevolent Artificial Intelligence
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Fart Shrapnel wrote:
EDIT:
Met,
Please do me a favor and scout Marven mall and the surrounding buildings.
I think the best way to work on this is to split up and scout different territory.


Will do.

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Thu Sep 03, 2009 7:51 am 
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