Techious
http://www.techious.com/forums/

Brainstorming ideas for a game
http://www.techious.com/forums/viewtopic.php?f=8&t=7275
Page 2 of 2

Author:  Harry [ Thu Apr 19, 2012 11:10 am ]
Post subject:  Re: Brainstorming ideas for a game

It's just a thought, will certain chats be added during 'runtime'?
And what about player specific chats, or is EVERY player going to have an instance of every NPC, that belongs to them?

Author:  azcn2503 [ Fri Apr 20, 2012 10:38 am ]
Post subject:  Re: Brainstorming ideas for a game

Player responses would be pre-programmed in to the conversation object that belongs to the NPC that they are talking with. Only the conversations unique to that NPC would be stored in that object.

Author:  Harry [ Fri Apr 20, 2012 2:21 pm ]
Post subject:  Re: Brainstorming ideas for a game

So the pre-programmed would be something like,
"Hello %s, go and killed 1,300,337 wild boars for me please?"

Author:  azcn2503 [ Fri Apr 20, 2012 2:27 pm ]
Post subject:  Re: Brainstorming ideas for a game

Are you viewing the source code or something!?!?!? That was the epic quest!!!

Author:  Harry [ Fri Apr 20, 2012 3:35 pm ]
Post subject:  Re: Brainstorming ideas for a game

Will it get me my mythical?

Author:  azcn2503 [ Tue Apr 24, 2012 3:59 pm ]
Post subject:  Re: Brainstorming ideas for a game

No.

Well maybe.

You could probably just hack your item to be better than everyone else. It's all JS after all right??? game.d.players[0].items['primary'].stats['strength']=9999999;

lol

Author:  azcn2503 [ Wed Apr 25, 2012 7:29 am ]
Post subject:  Re: Brainstorming ideas for a game

Imagine what would happen if you spiked an ambi pur plug in freshener with rohypnol?

Author:  Hawke [ Wed Apr 25, 2012 9:30 am ]
Post subject:  Re: Brainstorming ideas for a game

azcn2503 wrote:
Imagine what would happen if you spiked an ambi pur plug in freshener with rohypnol?

:blameskillers:

Page 2 of 2 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/