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Brainstorming ideas for a game http://www.techious.com/forums/viewtopic.php?f=8&t=7275 |
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Author: | Harry [ Thu Apr 19, 2012 11:10 am ] |
Post subject: | Re: Brainstorming ideas for a game |
It's just a thought, will certain chats be added during 'runtime'? And what about player specific chats, or is EVERY player going to have an instance of every NPC, that belongs to them? |
Author: | azcn2503 [ Fri Apr 20, 2012 10:38 am ] |
Post subject: | Re: Brainstorming ideas for a game |
Player responses would be pre-programmed in to the conversation object that belongs to the NPC that they are talking with. Only the conversations unique to that NPC would be stored in that object. |
Author: | Harry [ Fri Apr 20, 2012 2:21 pm ] |
Post subject: | Re: Brainstorming ideas for a game |
So the pre-programmed would be something like, "Hello %s, go and killed 1,300,337 wild boars for me please?" |
Author: | azcn2503 [ Fri Apr 20, 2012 2:27 pm ] |
Post subject: | Re: Brainstorming ideas for a game |
Are you viewing the source code or something!?!?!? That was the epic quest!!! |
Author: | Harry [ Fri Apr 20, 2012 3:35 pm ] |
Post subject: | Re: Brainstorming ideas for a game |
Will it get me my mythical? |
Author: | azcn2503 [ Tue Apr 24, 2012 3:59 pm ] |
Post subject: | Re: Brainstorming ideas for a game |
No. Well maybe. You could probably just hack your item to be better than everyone else. It's all JS after all right??? game.d.players[0].items['primary'].stats['strength']=9999999; lol |
Author: | azcn2503 [ Wed Apr 25, 2012 7:29 am ] |
Post subject: | Re: Brainstorming ideas for a game |
Imagine what would happen if you spiked an ambi pur plug in freshener with rohypnol? |
Author: | Hawke [ Wed Apr 25, 2012 9:30 am ] |
Post subject: | Re: Brainstorming ideas for a game |
azcn2503 wrote: Imagine what would happen if you spiked an ambi pur plug in freshener with rohypnol? |
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