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 Post Post subject: The Shogun Update
 
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Joined: Wed Sep 14, 2005 3:37 pm
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http://www.teamfortress.com/shogunpack/

More hats and weapons are coming people!

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Fri Mar 11, 2011 9:45 am 
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 Post Post subject: Re: The Shogun Update
 
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Joined: Mon Sep 12, 2005 6:48 am
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Yaaaaay....

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Fri Mar 11, 2011 10:34 am 
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 Post Post subject: Re: The Shogun Update
 
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Eagle Eye (Mod)
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Joined: Mon Oct 23, 2006 2:40 pm
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I can barely contain my excitement!!

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Fri Mar 11, 2011 10:44 am 
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 Post Post subject: Re: The Shogun Update
 
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Oh Behave!
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Joined: Mon May 05, 2008 4:38 pm
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about damn time.
i was getting bored with the existing 400 weapons that have yet to be balanced

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Fri Mar 11, 2011 10:49 am 
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 Post Post subject: Re: The Shogun Update
 
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Eagle Eye (Mod)
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Joined: Fri Oct 14, 2005 7:15 am
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Check out the weapons xD

Spy's knife seems interesting, less health initially but massive overheal on kill.

http://wiki.teamfortress.com/wiki/Conniver%27s_Kunai

Scout's bat, omg a weapon to make you work with your team? oh my bad just shoot him yourself >.>

http://wiki.teamfortress.com/wiki/Fan_O%27War

The councheror :P love it just for the look!

http://wiki.teamfortress.com/wiki/Concheror

Op sword, looks interesting as far as duels are concerned. otherwise lol op :P 100% heal on kill

http://wiki.teamfortress.com/wiki/Half-Zatoichi

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Fri Mar 11, 2011 11:20 am 
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 Post Post subject: Re: The Shogun Update
 
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Oh Behave!
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Joined: Mon May 05, 2008 4:38 pm
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my thoughts..
knife: turn up volume and spy check alot = spy never kills you again :)
Fan: Fan then FAN for an insta kill in half a second.
councheror: Lol
sword: exploitable on pub and some of the awful maps, worthless against people who are good.

overall i am pleased

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Fri Mar 11, 2011 11:47 am 
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 Post Post subject: Re: The Shogun Update
 
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CRIT MAGNET
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Joined: Tue May 27, 2008 7:04 pm
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McWill wrote:
my thoughts..
knife: turn up volume and spy check alot = spy never kills you again :)
Fan: Fan then FAN for an insta kill in half a second.
councheror: Lol
sword: exploitable on pub and some of the awful maps, worthless against people who are good.

overall i am pleased

Knife: Useless if enemies are competent (so awesome in pubs).
Fan: Yet ANOTHER melee upgrade in Advert Hatress Twade.
Councheror: Not as Overpowered as the Mad Milk or the Battalion's Backup, whether it's still OP or not remains to be seen.
Sword: Stupid idea, not a complete upgrade (I'm shocked).

And Medic has now joined the promo band wagon, I'm severely disappointed. Only Sniper now remains pure of any advert weapons. He'll probably go the same way soon in the world of Advert Hatress Twade.

<insert joke about pub players being bad that gets taken as trolling/flaming/insults here>

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Fri Mar 11, 2011 3:34 pm 
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 Post Post subject: Re: The Shogun Update
 
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Wow, the Sword would be damn strong with the Shield on a Demoman.

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Fri Mar 11, 2011 4:50 pm 
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 Post Post subject: Re: The Shogun Update
 
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CRIT MAGNET
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Use the A or D key and suddenly the charge is rendered useless.

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Last edited by Hawke on Fri Mar 11, 2011 11:52 pm, edited 1 time in total.

Fri Mar 11, 2011 7:33 pm 
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 Post Post subject: Re: The Shogun Update
 
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Eagle Eye (Mod)
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Joined: Fri Oct 14, 2005 7:15 am
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Its just a hat, if it was a promotional weapons i'd agree. Also i assume you don't count the all class promotions like alien swarm parasite?

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Fri Mar 11, 2011 11:31 pm 
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 Post Post subject: Re: The Shogun Update
 
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Unstoppable
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I'm getting Windows for this.

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Sun Mar 13, 2011 4:28 am 
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