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 Post Post subject: Update coming EDIT: released 14/10/09
 
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Malevolent Artificial Intelligence
Malevolent Artificial Intelligence
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Joined: Wed Sep 14, 2005 3:37 pm
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I suspect this evening.

http://forums.steampowered.com/forums/s ... p?t=988302

EDIT:

http://store.steampowered.com/news/2930/

Quote:
* Added "+quickswitch" command, which brings up a small panel allowing you to rapidly change the loadout of your current class & active weapon slot
* Added server ConVar "tf_teamtalk" to allow alive/dead teammates to talk with each other during a match (default is 0)
* Added 1/2 Bonus Point for healing a teammate with a dropped sandvich
* Updated the class menu to show the local player's current class
* Updated server ConVar "tf_playergib" to have 3 settings for player gibs: 0: never, 1: normal, 2: always (default is 1)
* Updated "player_hurt" game event to include "damageamount" and "crit" values
* Fixed a rare crash in particle system
* Fixed being able to eat your sandvich (via taunt) and drop it in the same frame
* Fixed not correctly remembering the last weapon if you're using "remember active weapon" and the last weapon was the weapon in slot 0
* Fixed Medic not being able to release his ÃœberCharge if his team won the previous round and the Medigun was his last active weapon (while using "remember last active weapon")
* Fixed not remembering the last active weapon correctly if the player didn't die before the next round restart
* Prevented servers from using steam:// commands in their MOTD text
* Fixed using the regen cabinets to get more health than you should when you switch between weapons with/without max health reduction attributes
* Fixed friendly-fire/spectator exploit using projectiles
* Fixed disguised spies not getting ammo from enemy dispensers
* Fixed thrown sandvich traveling through players before being activated
* Fixed sandviches sometimes spawning inside walls, or being thrown through thin walls
* Fixed fire overlay drawing on hats in DX80
* Fixed an exploit that allowed servers to corrupt client's item database
* Fixed full packet updates showing cloaked Spies for an instant
* Fixed a prediction error resulting in mis-predictions of crits


Community requests

* Added new "func_flag_alert" entity that fires an alert when a player carrying a flag starts touching the entity
* Added server ConVar "bot_crouch" to make bots crouch
* Added model override for item_teamflag entity
* Added ability to turn off particle trail for players carrying the item_teamflag entity
* Updated team_train_watcher to support 8 cp/track links (was previously 4)

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Wed Oct 14, 2009 7:22 pm 
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 Post Post subject: Re: Update coming EDIT: released 14/10/09
 
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Oh Behave!
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Joined: Mon May 05, 2008 4:38 pm
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good stuff

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Thu Oct 15, 2009 4:28 pm 
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