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 Post Post subject: Valve now updating CSS maps Dust and Dust2
 
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Malevolent Artificial Intelligence
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Joined: Wed Sep 14, 2005 3:37 pm
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That's right, Valve appear to be making changes and tweaks, fixing exploits etc. No doubt they'll probably move on to the other maps when done with Dust and Dust 2.

http://csnation.totalgamingnetwork.com/ ... p?t=181617

Here's the thread:
http://forums.steampowered.com/forums/s ... ?t=1380549

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Wed Jul 28, 2010 8:29 am 
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 Post Post subject: Re: Valve now updating CSS maps Dust and Dust2
 
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Eagle Eye (Mod)
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Joined: Mon Oct 23, 2006 2:40 pm
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Location: Dust 2
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- matched dust cloud visibility to DX8.
- halved tonal range ( reduced HDR effect )

^ good updates.

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Wed Jul 28, 2010 4:35 pm 
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 Post Post subject: Re: Valve now updating CSS maps Dust and Dust2
 
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Top Gun (Admin)
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Joined: Mon Sep 12, 2005 6:48 am
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Wait, does this mean HDR no longer blinds you coming out of the tunnels on the dust maps? MADNESS!

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Wed Jul 28, 2010 5:07 pm 
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 Post Post subject: Re: Valve now updating CSS maps Dust and Dust2
 
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GO GO POWER MODERATOR!
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Joined: Mon Sep 12, 2005 1:36 pm
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lol I turned the HDR off iirc (Unless it got turned back on by the update :P) :/ Purely because it was so bright :D

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Wed Jul 28, 2010 9:51 pm 
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 Post Post subject: Re: Valve now updating CSS maps Dust and Dust2
 
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Joined: Mon Sep 12, 2005 6:48 am
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It was fine on everything except the dust maps, which you spent half of the time you weren't blinded by flashbangs blinded by HDR. Sometimes made me wonder if there was any point in having the screen on :P

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Wed Jul 28, 2010 9:54 pm 
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 Post Post subject: Re: Valve now updating CSS maps Dust and Dust2
 
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Eagle Eye (Mod)
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Joined: Mon Oct 23, 2006 2:40 pm
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dust is still too bright even with HDR turned off. The dx levels are the best fixes btw.

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Wed Jul 28, 2010 11:18 pm 
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